this topic might not be interesting to Ken, but I'm sure he can help me (it'de be cool if anyone else can give me a hint too). I am needing to optimize line drawing, I mean out of alot of points (x,y) taken from a data structure table it's good to preprocess these points before drawing them at a given zoom scale.
For example, If you zoom out far enough you would not need to draw pixel by pixel since many of them appear to be in the same (x,y).
Is there any technique or theory that covers these kind of things? If so, what's its name?
thanks in advance.
-Ricardo V.
Cpp_Junky at
check this out http://www.cs.helsinki.fi/group/goa/mallinnus/lines/bresenh.html