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SLAB6 Lightning Problem
- I want the green goo/toxic waste to look like this:
http://i225.photobucket.com/albums/dd202/highwingx3/barrelshad2.jpg
But at the same time, I also want the barrel rings to look like this:
http://i225.photobucket.com/albums/dd202/highwingx3/barrelshad.jpg
With only one light source, it is.. impossible? :P
Is there a way to get the best of both worlds?
I suggest a cut and paste function that lets you cut out a voxel slice and paste/import it into another model, or alternately an option to only "burn shaded colors" on selected/marked parts/sections of the model. Re: SLAB6 Lightning Problem
For a selective burn, you would need some kind of 3D lassoo tool. I might end up doing that someday, but don't count on it. There are 2 ways you can copy and paste regions in SLAB6: with the 'scroll lock' tool, or by pressing Shift in the 2D slice editor. The scroll lock tool doesn't work across file load, so that leaves the 2D slice editor. It will be tedious having to copy 1 slice at a time. : /