Is the build engine game WW2GI abandonware yet? I have Duke3D, and Shadow Warrior (CD), and I also have Blood, Witchaven, Powerslave, and NAM (abandonware sites).
NAM and WW2GI share the same developer, of which the only link I could find (apparently their homepage) http://www.3dportal.com/ww2gi is dead. Considering the fact that NAM is available for download from abandonware sites. Would it be possible for anyone who actually has a copy of this game to contact an abandonware site on whether it is actually abandonware, and if it is, to add it to their archives, so more may download and play this game. I believe that this game had a very limited distribution (due to being quite crappy I've heard), but it would be nice to see what it was all about.
Edited by JonoF: we don't need to make it too easy for people to get hot copies of the old games
Edited by JonoF at
Batmanifestdestiny at
I remember this game! only T game for build that was finished, I believe, my redneck uncle gave it to me and my brothers way back when, it would be awesome id it were abandonware!
P.S:what's a hot copy?
Ñuño Martínez at
Re: WW2 GI Abandonware?
AFAIK, noone of the Build-based games are abandonware at all (may be Tekwar is but I'm not sure). All them keep their copyright intact and even you can buy them at some websites, such as Amazon, 3D Realms', etc. The sources of the engines of Duke Nukem 3D and Shadow Warror were released for free but the games (concept, graphics, sound, music...) weren't. (I read somewere that sources of Tekwar was released too, as well as Blood and the prototype of Corridor 8, but I think that were a filtration and it may be illegal to download and use them).
BTW, WW2GI uses the eDuke engine. You can use eDuke32 to play WW2GI on Windows, Linux, Mac and GP2X. It works pretty well, except for a bizarre bug that draws two big tiles near the end of the "harbor level" (I don't remember the name). This bug appears only on polymost modes (16 or 32 bits per pixel) but classic mode renders it right.