Hey guys, I made an extremely confusing maze in Alternate Reality Explorer! the file overwrites level 6, so make a backup copy of it.
http://www.mediafire.com/?pdqpjgt2qwq
Tomkh at
Re: Alternate Reality Confusing Maze!
Hello, You really got it right! Your level shows my favourite kind of portals: one-way portal. I don't use many of them in a examplary labxd levels, but there are at least two in level2.dat (one is teleporting to empty space). I also did some experimental small program showing one-way portal metrics (press F2). People are get used to two-way portals (some recent games, like Prey, Narbacular Drop or Portal support them) - but there are much more possibilities !
I will explain the concept of one-way portal to other forum readers. First imagine two rooms and portal between them. Room1 -> [ portal ] -> Room2 Room1 <- [ portal ] <- Room2
If you are inside room1 you can see room2 and vice-versa = that is two-way portal.
Now, imagine more rooms and a one-way portals between them. Room1 -> [ portal ] -> Room2 Room3 <- [ portal ] <- Room2 Room3 -> [ portal ] -> Room4 Room5 <- [ portal ] <- Room4 etc... or Room1 <- [ portal ] <- Room4 (if you want to loop after 4 rooms)
Now, if you are inside room1 and look through the portal, you can see what is inside room2, however if you go to room2 and look back you cannot see room1 through the portal that you just passed through, you will see room3 instead!
The only problem with one-way portal is: if you go backwards and pass that kind of portal you can see that world will suddenly change (try do it with your level). However I have an idea how to prevent that "world change" ! (obvious way is to restrict to only move&look in the same direction always, but I have much better idea)