The eduke32 1.4.0 beta 1 version one issue is removed - when in polymost you look up or down as possible you no longer see the little bugs on the screen sides. But i think the Field Of View (FOV) was decreased. But this gave one other issue - weapon models are too big and they are too far from screen center. The worst thing is with chaingun cannon - I can see some parts of sprite! The model doesn't cover it fully. So I can't play when the game doesn't render everything very good :(
TX at
This has already been discussed to death on the 3DR forums.