Got some sweet LAN duke matches going on today. However a server browser would be nice. Is it a major challenge to rework the network code as to not require a specified number of clients? A server browser wouldn't be hard at all, so long as a server is not dependant on other people connections and can sit in game waiting for players. I'll even consider making a server browser myself.
Maren at
Re: Duke match
Wouldn't Dukester X help here?
leileilol at
seeing that it's not a client-server system, browsing synchronized, started games would be pointless.
peewee_RotA at
I guess I'm just wondering if it is realistic to have a client-server architecture for dukematching.
I'm checking out Dukester X now. This may be what I was looking for afterall. Thanks ;D
Edited by peewee_RotA at
Goost at
maps
Hollywood Holocaust, LA Rumble, Red Light District, Duke-Burger