After searching the forums I found no thread answering this issue, but please excuse me if this has been asked before:
So, is there any way to disable the auto waeponswitching in JFDuke3D? It's really annoying when you're caught in a gunfight and suddenly you're holding a tripbomb in your hands. Or picking up, say, an RPG while standing in front of a wall expecting to set the next tripbomb but instead blowing yourself up nstuff - you get the idea... :wink:
TX at
It can be disabled in this beta build of EDuke32.
pantra at
Thank you very much! Awsome amount of ingame-options in this build!
ProAsm at
Also has an option in Duke3dw which is basically just an update on JF's Duke3d with some other stuff.
http://www.proasm.com/files/Duke3dw_v28.zip