Forum archive
Doom maps in duke
- I used the wad2map utility to convert a doom map. and then i used wad2art to get the images. it all worked and generated tiles000.art and map01.map
i loaded map01.map in build and it didn't look right until i deleted duke3d.grp. but you can't play the game that way. how do i tell the game to load the tiles000.art file without deleting duke3d.grp? - Try extracting all the tiles### out of the .grp and dont write over tiles000
if that dont work try renaming your tiles000 to tiles014
I dont know if it will work or not.