Firstly great job so far my hat comes off to you for the time and effort u have spent on this port.
Ok now im sure this has been brought to you attention but I will just post the problems I have found.
When playing a coop game via the internet with a friend I noticed that the game will become out of sync as soon as the first 1- 2 enemies are seen.
However if u escape go new game and try and reload the level the game will lock up and u must shut it down. HOWEVER if u change ONLY the episode the server will then load with out crashing and that level will be 100% playable with no sync errors until u finish the map and go to the next level where it will then go out of sync again.
I have tried all the solutions provided on the net so far from different server setting to making sure even down to making sure all settings on my system are identical to that of my friends (INCLUDING AUOT AIM). This problem also occurs no mater if I host or my friend does.
This brings me to the strangest part we tested it on ALL levels without monsters set to NONE and bingo game worked perfectly no snyc errors at all however its not much fun too play ;)
If anyone has a solution im all ears but I thought I would post this here so that JonoF can be made aware of the bug ( im sure he is already )
PS. Both my self and my friend are on CABLE INTERNET if that makes any difference