I saw that you still using "Microsoft Visual Studio 6.0".
I'm using that compiler too, but I'm having a little issue that made me think about one thing: SDK UPGRADE.
Well I tried to follow this tutorial (http://msdn.microsoft.com/en-us/library/ms737593(VS.85).aspx), but I discovery that my headers are outdated. For example: I need declare a "struct addrinfo", but in that header there is no declaration for this struct. (and some others functions).
So I need upgrade my Windows SDK to continue my studies.
The Question is:
Did you upgrade your SDK too?
What is your last version?
I'd noticed that last version compatible with VS 6.0 is SDK FEB 2003. Do you know anything about it?
Thanks.
Jinroh at
Re: MSVC 6.0 vs. Windows SDK
What specifically do you need Windows SDK for? I use 6.0 too, so maybe I can help you also.
CaimX86 at
Hi Jinroh,
I'm studing sockets right now. And I need using some functions in winsock2 and ws2tcpip but these headers are outdated.
There was another error, but I fixed it writing the addrinfo structure:
typedef struct addrinfo { int ai_flags; int ai_family; int ai_socktype; int ai_protocol; size_t ai_addrlen; char * ai_canonname; struct sockaddr *ai_addr; struct addrinfo *ai_next; } ADDRINFOA, *PADDRINFOA;
You know anything about it?
Awesoken at
For VC6, I use the original .H files, which are dated mostly from 1998. I also use the DirectX 9 SDK and give it priority. (I list the DirectX dirs first in my lib and include lines). Sometimes I have trouble when trying to compile newer code. In this case, I would either have to hack something like you did, look for a different example, or give up.
CaimX86 at
Awesoken said at
For VC6, I use the original .H files, which are dated mostly from 1998. I also use the DirectX 9 SDK and give it priority. (I list the DirectX dirs first in my lib and include lines). Sometimes I have trouble when trying to compile newer code. In this case, I would either have to hack something like you did, look for a different example, or give up.